Alliance of the Quad: Secret of Four Peaks Island - Synopsis
The Alliance heads off on another adventure searching for the third Symbol. This adventure takes them into the seventeenth century. They find themselves off the east coast of Africa on the uncharted island of Four Peaks Island in 1650 A.D. The cutthroat pirates and ferocious beasts in the jungle make this a very dangerous island. The two villages on the island are protected from the beasts in the jungle by fifty-foot-high walls. No one enters the jungle and returns alive.
Captain Greyhawk is the ruthless leader of the pirates on the south end of the island, he is accuser, judge, jury and executioner. He commands the pirate ship Madagascar and one hundred and fifty bloodthirsty pirates.
As if the tension between Jeremy and Steve wasn’t already strained, it gets worse when they both fall in love with Kate a pirate girl on the island. George, Kate’s presumed boyfriend, adds to the conflict.
Torron’s High Priest has found a book the writes itself and chronicles the history of the conflicts between the Underworld and the Alliance. The first time the Alliance uses one of their magic powers the book begins to write the story and Torron knows where they are. She puts a diabolical plan in motion and prepares to attack. She brings with her a few new powers of her own.
The Alliance works their way across the dangerous island and in the process picks up a new friend. This mole-like creature (Ten) befriends them and helps them avoid some of the dangers of the jungle. The Alliance learns some new magic and enhances the skills they already have.
This trek into the 1650’s is full of adventure, danger, surprises and romance. A few new characters are introduced, and more magic artifacts are found.