Alliance of the Quad
  • Alliance of the Quad - The Series
    • Volumes 1 - 5 >
      • Volume 1 - The New Alliance >
        • Synopsis
        • 5 Illustrations
        • 7 Maps
      • Volume 2 - Curse of the Cubericon >
        • Synopsis
        • 4 Illustrations
        • 11 Maps
      • Volume 3 - Secret of Four Peaks Island >
        • Synopsis
        • 6 Illustrations
        • 12 Maps
      • Volume 4 - Demons of Diamond Ridge >
        • Synopsis
        • 15 Illustrations
        • 9 Maps
      • Volume 5 - Demons of Diamond Ridge >
        • Synopsis
        • 10 Illustrations
        • 7 Maps
    • Torron's Monster Army
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Picture
This is map #1 it is referenced on page 22, 116, 125 & 214.

The Alliance is disappointed to learn the maps is blank when they really need help with their attempt to find Steve.

Picture
This is map #2 it is referenced on page 47 & 50.

The caves under Crystal Mountain are daunting. The Alliance gets very little direct information from the map as they make their way through the maze of caves.

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This is map #3 it is referenced on page 69 & 102.

The Underworld is a place that seems more like another world rather than under the earth.

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This is map #4 it is referenced on page 170, 175 & 188.

They must cross the Black Forest. The map indicates that there are three places they must visit, the Cathedral of Gardenel, the Dragon Lair and the Tower of Master's Keep. Each has its own set of dangers.

Picture
This is map #5 it is referenced on page 179.

The stately and very religious Cathedral of Gardenel seems to be out of place in the evil Underworld.

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This is map #6 it is referenced on page 183.

There is not much inside the Cathedral. There is a lonely urn and a podium with a few statues around the outside walls.

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This is map #7 it is referenced on page 203.

The strange writings on the walls are not the only things found inside the tall tower.

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This is map #8 it is referenced on page 210.

A maze that cannot be solved is not what the Alliance was looking for. The twisted maze become quite a challenge for the Alliance.

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This is map #9 it is referenced on page 220.

Strawnob contains a riddle the Alliance has problems solving. the riddle must be solved to get closer to the Second Symbol.

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This is map #10 it is referenced on page 298.

Escaping Torron only leads them to the next issue...the bee hive. These creatures are dangerous and unpredictable.

Picture
This is map #11 it is referenced on page 303.

Jesse must enter the hive and retrieve Skortak's Clay. the Nectorians execute any intruder as soon as they are discovered. No exceptions. Will Jesse be successful?

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